I’m in the process of putting together a workshop for the facilitators of one of our modules that we’re restructuring in order to use a blended learning approach. Here are the notes that I’ve been putting together on the Community of Inquiry (CoI) for the workshop. Bear in mind that these notes are my attempt to get a better understanding of the CoI, and so lack academic rigor (i.e. there are no references). Finally, I apologise in advance for any errors or misinterpretation of the model, especially where I’ve given my own examples for our participants. Feedback, as always, is welcome.
The Community of Inquiry is a framework developed by Garrison and Archer (2001) as a way of describing favourable conditions to stimulate learning in online environments. Since a lot of the Applied Physiotherapy module will be conducted online, the CoI is a useful framework to guide our understanding of interactions in the social network we’ll be using. The CoI suggests that in order for meaningful learning to take place in online spaces, there needs to be evidence of 3 types of “presence”:
- Social presence
- Cognitive presence
- Teaching presence
Social presence is about encouraging purposeful communication in a trusted setting, and developing interpersonal relationships by projecting personality. There are 3 categories of social presence;
- Affective response: humour, emotional expression (e.g. emoticons, “lol”)
- Open communication: recognition, interaction, reflection
- Group cohesion: use names, greet students, use inclusive pronouns (e.g. “Hi Sue. This is a good question that we can all learn from”)
Cognitive presence refers to an ability to construct meaning through sustained communication. There are 4 practical components to developing a sense of cognitive presence, which are similar to Kolb’s cycle of experiential learning:
- Provide a triggering event or problem that is indicated by a sense of puzzlement. The idea is to create a conflict between a students perceived understanding of reality (“This is how I believe the world to be”) and a realisation that the evidence doesn’t support their perception (“The world is not how I believed it to be”).
- Opportunities for exploration of the problem. This is achieved by creating an opportunity for students to understand the nature of the problem (“How or why isn’t the world the same as my mental construct of it?”), find relevant information (“What evidence can I find that will help me to understand this problem better?”), propose explanations (“If this is true, then it means that…”), and exchange information (“Hey guys, here’s some information that will help us understand this better”). You can see from these examples that this is similar to the process we want to stimulate in our cases.
- Students must try to integrate the new information through a focused construction of new meaning based on the new evidence. They do this by connecting new ideas and concepts to old knowledge that they already have. An understanding of the Zone of Proximal Development would be useful here.
- There must be a final resolution of the problem i.e. it must be solved.
There are 6 practical suggestions for how cognitive presence can be facilitated in online spaces. I’ve tried to explain each of these suggestions in terms of how we might implement them because it turns out the when facilitators model the behaviour we want to see in students e.g. critical discourse with each other and constructive critique, students tend to do similar things. The idea is that if we succeed in doing things like what is outlined below, we create the favourable conditions for cognitive presence in the online space:
- Discourse. We should aim to be active guides by posing questions that are relevant to emerging topics of discussion. Be aware of entering a discussion and “breaking it” by being an authority figure and / or using “academic” language that students may not be familiar with. There’s little point in students’ continuing a discussion when one of us comes in and provides a definitive resolution (i.e. an “answer”) to whatever problem they’re discussing, or when we say things that they don’t understand. Remember that we want to stimulate a conversation for them, not end one they’re already having.
- Collaboration. Groupwork should aim to involve generating, sharing, critiquing and prioritising solutions. There are 2 key elements; availability of the facilitator and the intellectual engagement of the student with the content.
- Management. Students begin to take increasing control of the learning activities e.g. suggesting and developing their own projects, with feedback from the larger group guiding their implementation.
- Reflection. Students tend to spend more time deliberating on their reflections when they know that what they write will be read and commented on by others. This is why we will use “public” reflections online and students will be expected to read and comment on each others’ reflections. Reflection, simply, is forming relationships between your abstract view of the world (i.e. how you believe the world to be) and how the world actually is (i.e. the congruence between your belief and what actually happens in the world). Try to use language to help students make connections between the cases and personal experiences.
- Monitoring (self-assessment). Rubrics can be used to help students grade their own progress and understanding. They take responsibility for making judgements about their work, which is what self-directed learning is. In the professional world, it is rare that we have someone else telling us what we don’t know. It’s up to us as professionals to evaluate our skillset and make decisions about where we’re lacking and what we need to do to fill gaps in our knowledge and skills. We need to enable students to make judgements about what they know and don’t know. Peer- and self-assessment is one way of doing this.
- Knowledge construction. Students must make personal meaning (i.e. “sense”) of the information they gather. They must identify the problem (“The patient can’t weightbear on the ankle”), collect data related to the problem (ROM, history of the incident, functional ability, etc.), create an hypothesis (“I believe that the lateral ankle ligament has a grade 2 sprain”), test the hypothesis (send patient for stress test under X-ray), confirm hypothesis or collect more data if necessary, make a conclusion. This process is more effective in terms of “deep learning” than memorising the signs and symptoms of a sprained ankle.
Teaching presence is about directing the social and cognitive processes (see above) to develop personally meaningful and worthwhile outcomes. There are 3 categories of teaching presence:
- Design and organisation i.e. developing and structuring the learning experience and activities
- Facilitating discourse by maintaining student and facilitator interest, motivation and engagement
- Direct instruction through “injecting knowledge”, dealing with issues around content and summarising discussions
Social, cognitive and teaching presence all interact / are dependent on each other. Studies have found that “teaching and social presence play a major role in predicting online students’ ratings of cognitive presence, and that teaching presence is strongly correlated with students’ satisfaction with the online learning experience and their sense of community. Furthermore, comfort in online discussion was the most significant factor in students’ perceptions of cognitive presence i.e. in order to develop higher order critical thinking, students need to feel comfortable with online discussion. It may be useful to ask students to reflect on their levels of comfort with online discussion. If they report low levels of comfort, further reflection on their part might identify why they feel this way and what might be done to improve their comfort levels, allowing facilitators to modify their approaches and / or the environment.